TFT

 

Motor Sports Timing    

 

 Telephone:- 01546 510355    Mobile:- 07748 988576     timing@tftransport.co.uk

 

 

 

How to stage on the Straightliners System

 

Once the start line marshal signals you forward or the call up light flashes, edge slowly forward to the start line until the call up light comes on. Edge further forward until the stage light comes on. Don’t worry if the pre stage/call up light then goes out. Your position can be to within approximately 2 inches of either side of the centre of the stage beam.

 

This 4 inch wide staging area can be used to the rider’s advantage. Tests using data logging equipment show that even 8 second bikes take 0.2 of a second to cover the first 4 inches of track. The second 4 inches takes only 0.1 of a second. If a rider were to stage “shallow”, which means he is only just breaking the first beam, he can then move forward almost 4 inches before the clock actually starts. A rider staging “deep” (a rider who has rolled forward as far as possible without the stage light going out) barely has to move at all without the clock starting. On this system with an 4 inch staging area, the difference between staging deep and shallow can be 0.1 of a second for fast bikes and up to 0.3 of a second for slow bikes.

 

Staging shallow has a big advantage, but comes at a price. If you are so shallow the beam is barely broken, you could quite easily role back slightly before the green and get a red. A worse problem, which is particularly bad for riders who linger on the start line after the green, is that if you role back after the green the clock starts, even though you have not. Many a time I have seen riders do this, taking great care (and time!) to get a good start, completely oblivious to the fact they have triggered the clock several seconds before they have launched.

 

It should be noted that staging shallow has no advantage in a drag race, where the first person to cross the finish is the winner regardless of the time. In this situation, in makes sense to stage deep so you are 4 inches closer to the finish. A very small advantage, but could well make a difference in a close final or elimination round.

 

Hanging around on the start line after the green is bad practice and achieves nothing. All the rider knows for certain on the start is that the clock cannot start until the green light is showing, but the clock could start at any time after the green if he or she has momentarily come out of stage. Unless the rider gets a team mate to watch the clock as he starts, he will never know if this is happening or not. Even with a team mate watching the clock, it is very difficult to judge if a premature triggering of the start line beam has occurred. Time and money spent on tuning the bike to squeeze another few tenths of a second off the time is wasted if the clock has been running for 2 seconds before you start. Be ready to launch as soon as you see the green light, there is plenty of time to get ready before hand. If you get through to an elimination round, you will need to do this anyway. I remember watching one competitor at an NSA event, who would not even put the bike in gear until he saw the green. When the green light come on he would put the bike in gear, with an almighty clunk and the bike would shoot forward about six inches (triggering the clock), he then began his starting procedure, which took about 5 seconds and then finally launched only to consistently get times 5 seconds slower than he should have.

 

If you must hang around on the start line make sure you are staged in the middle, i.e. not shallow or deep. This way, at least if you can keep fairly still after the green, before you launch, you have the best chance of not prematurely triggering the clocks.

 

Finally, once under way, keep the throttle fully open and stay in the prone position until you are sure you are well past the finish. Almost every meeting I go to, if I stand at the top end, I can always see riders shutting off too early.

 

If you are in a lane that has to turn across the other lane at the end of the track, never turn across if the other rider has yet to pass you. If in doubt, go to the end of the track before turning. This is a problem made worse by competitors lingering on the line and is another reason not to do so. Its also easy to turn early if your engine fails, when often your mind is thinking about the engine failure and not the hazard of a faster rider who is still behind you because he hung about on the start line.

 

To sum up:-

 

  1. When sprinting, or if you are in a qualifying round in a drag racing competition, stage shallow.
  2. When drag racing, in elimination or final rounds, stage deep.
  3. Don’t hang about on the start line. if you must, stage in the middle and watch for riders ahead of you turning across your path.